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Comp Picks

the titans might 2 comp picks next year from Andre Dyson and from Antwane Smith ( haha) the other 6 vets were not lost due to free agency. They were cut. The fins wont get any comps next year because they have signed the most free agents and lost knight and morlon
 
Agua said:
Hmm.. Okay, one quesiton, what is the precise formula used to determine when a team is to receive a compensatory pick. You answer that one. I don't mean the general parameters, like you set forth above, I mean the precise formula. You're going to find that no one knows.
The precise formula has never been revealed by the league but here'sthe jist of it from what has been revealed, researched, and made available on the web:

http://groups-beta.google.com/group...s&hl=en&lr=&ie=UTF-8&oe=UTF-8&safe=off&rnum=2

By studying compensatory picks awarded since they began in 1993, one can determine that the primary factor in the value of picks awarded is the average annual value of the contract the player signed with his new team, with only small adjustments for playing time and postseason honors.

A simple method for determining which qualifying free agents a team will be compensated is, for every player signed, to cancel out a lost player of similar value. For example, if a team signs one qualifying player for $2 million per season and loses two free agents, one who got $1.9 million per season
and one who got $4 million per season, the team will be compensated
for the $4 million player.

In order to qualify for the comp equation, a player must have been
a true Unrestricted Free Agent whose contract had expired after the
previous season (ie., he cannot have been released by his old team);
he must sign during the UFA signing period (which normally ends on
July 15); if he signs after June 1, he must have been tendered a June
1 qualifying offer by his old team; he must sign for at least a
certain amount of money per season; and he cannot have been released
by his new team before a certain point in the season (which seems to
be after Week 10) or, possibly, before getting a certain amount of
playing time.


In 2003, the lowest-paid player who qualified for the NFL's comp
equation was Patrick Hape, who signed for $577,000 per season and
played in 15 games, starting eight. The highest-paid player who did
not qualify was Larry Izzo, who signed for $568,700 per season and
played in 16 games, starting none. That would put the minimum value,
regardless of playing time, somewhere around $573,000. To determine an
approximate minimum for this year's comps, I raised last year's
$573,000 minimum by the percentage increase in the salary cap from
2001-2002, which was 5.48 percent. That puts the minimum at about
$604,000 for this year's comps.

Other than determining which players do or do not qualify for the
equation, the most difficult thing about projecting the comp picks is
determining the value range for each round. In 2003, both players
for which third-round comps were awarded got more than $5.8 million
per season, fourth-round comp players got $4 million to $4.6 million,
fifth-round comp players got $3 million to $3.6 million, sixth-round
comp players got $1.52 million to $2.5 million and seventh-round
players got $1.15 million or less. You'll notice that between each
round, there was a gap of at least $370,000 and as much as $1.2
million. That makes it difficult to know exactly where the line was
between the rounds. To determine the ranges for this year's comps, I
again used a 5.48-percent increase. That put the values at $6.12
million or more for third-rounders, $4.22 million to $4.85 million for
fourth-rounders, $3.16 million to $3.8 million for fifth-rounders,
$1.6 million to $2.637 million for sixth-rounders and $1.21 million or
less for seventh-rounders. I also noted that, two years ago, the
highest-paid player for which a seventh-round comp was awarded got
$1.29 million per season. Even if the maximum value for
seventh-rounders didn't increase from 2001 to 2002, a 5.48-percent
increase this season would put the seventh-round range at $1.36
million or less. Seven of the players for which comp picks should be
awarded this season have average contract values that fall in between
those ranges. For those players, I assumed that the comp would be for
the lower of the two rounds if their value was below that of last
year's lowest-paid comp player in the higher round. If their value was
equal to or greater than last year's lowest-paid comp player in the
higher round, their comp would also be in the higher round unless the
player was a non-starter. So, in essence, here are the ranges I used
for this season's comp picks -- $5.8 million or more for the
third-round, $4.22 million to $5.79 million for the fourth round, $3
million to $4.21 million for the fifth round, $1.6 million to $2.99
million for the sixth round and $1.59 million or less for the seventh
round.

The NFL now awards 32 compensatory picks each season. If the comp
equation results in fewer than 32 picks being awarded, the NFL awards
"non-compensatory" picks to reach the maximum of 32. Those picks are
awarded, in order, to the teams who would be drafting if there was an
eighth round. If there are 26 true comps, for example, the NFL would
give additional picks to the teams who would have the first six picks
in the eighth round, if there was one.



Based on the link above and the info posted from it one can conclude that the process likely goes down like this:

Free agents are given certain designations (Type A, Type B, etc) based on a statistical ranking of their performance versus the rest of the players at his position as well as salary/contract size, postseason awards, etc. If a team looses a Type A free agent, then youre looking at being rewarded with the highest available compensation.
Type B free agents who are lost are worth slightly less, a 4th rd pick.
The loss of a Type C free agent gets the losing team a supplemental pick between rounds 4 and 5.

And so on. Considering that Baseball took their Comp formula from the NFL and that is how baseball's works its probably not too much of a stretch to say that.

Thanks for playing, come again soon :o
 
Boik14 said:
Comp picks are very easy to understand. No way you can be a Gm and not understand the system for this; that concept isnt even conceivable. The system isnt designed for the worst teams; its designed to compensate for lost players so your misinterpreting what its use is. I'll go over some of the main points for you:

- awarded to teams that suffered a net loss of certain quality unrestricted free agents last year.
- Compensatory free agents are determined by a formula based on salary, playing time and postseason honors. The formula was developed by the NFL Management Council. Not every free agent lost or signed by a club is covered by this formula.
- This marks the third straight year that the Buccaneers have been awarded exactly one compensatory pick, which are doled out on the basis of free agency gains and losses the previous offseason. The league has been awarding compensatory draft choices since 1993, the first year of the new collective bargaining agreement. The system is designed to recompense teams that suffered a net loss in players in the previous year’s free agency period.

The system isn’t based solely on the sheer number of players signed and lost by a specific team, however. Rather, a formula based on salary, playing time and postseason honors is used to assess the net gain or loss in player value, and not every free agent lost or signed is covered by the formula. The formula as it applied to the Buccaneers’ 2004 free agency included seven players lost (Thomas Jones, Shaun King, Warren Sapp, Aaron Stecker, Tom Tupa, Nate Webster and Todd Yoder) and six signed (Keith Burns, Mario Edwards, Charlie Garner, Ian Gold, Jeff Gooch and Matt Stinchcomb)
- The extra picks begin at the end of Round Three and run til the end of RD Seven
- Under terms of the NFL Collective Bargaining Agreement, a team losing more or better compensatory free agents than it acquires in a year is eligible to receive compensatory draft picks. The number of picks a team receives equals the net loss of compensatory free agents up to a maximum of four.


Here's the actual chart for this season:
BALTIMORE Lost: Marcus Robinson

CAROLINA Lost: Greg Favors, Deon Grant, Reggie Howard, Jeno James
Signed: Brandon Short

DALLAS Lost: Mario Edwards, Ebenezer Ekuban

DENVER Lost: Bert Berry, Keith Burns, Ian Gold
Signed: Marco Coleman

INDIANAPOLIS Lost: David Macklin, Marcus Washington

KANSAS CITY Lost: Jonathan Quinn, John Tait
Signed: Chris Bober

NEW ENGLAND Lost: Mike Compton, Bobby Hamilton, Ted Washington, Damien Woody
Signed: Keith Traylor

OAKLAND Lost: Eric Barton, Lorenzo Bromell, Roderick Coleman, Charlie Garner, Rick Mirer, Matt Stinchcomb
Signed: Danny Clark, Bobby Hamilton, Warren Sapp, Ted Washington

PHILADELPHIA Lost: Marco Coleman, Carlos Emmons, Duce Staley, Bobby Taylor, Troy Vincent, Bobbie Williams
Signed: Dhani Jones, Jevon Kearse

ST. LOUIS Lost: David Loverne, John St. Clair, Grant Wistrom, Brian Young

SEATTLE Lost: Randall Godfrey, Shawn Springs, Reggie Tongue, Willie Williams
Signed: Bobby Taylor, Grant Wistrom

SAN FRANCISCO Lost: Travis Kirschke, Tai Streets, Jason Webster

TAMPA BAY Lost: Thomas Jones, Shaun King, Warren Sapp, Aaron Stecker, Tom Tupa, Nate Webster, Todd Yoder
Signed: Keith Burns, Mario Edwards, Charlie Garner, Ian Gold, Jeff Gooch, Matt Stinchcomb

TENNESSEE Lost: Jevon Kearse, Robaire Smith


TOTAL 2005 NFL COMPENSATORY DRAFT PICKS Philadelphia -- 4
St. Louis -- 4
Carolina -- 3
New England -- 3
San Francisco -- 3
Dallas -- 2
Denver -- 2
Indianapolis -- 2
Oakland -- 2
Seattle -- 2
Tennessee -- 2
Baltimore -- 1
Kansas City -- 1
Tampa Bay -- 1
TOTAL -- 32

So you can see a team like the Rams that lost 4 players and didnt really sign or draft anyone to replace them can be awarded the picks

Links used:
http://www.detroitlions.com/document_display.cfm?document_id=409208

http://www.buccaneers.com/draft/draftmain.aspx?newsid=4413&full=true

http://steelers.scout.com/2/361988.html

Hope that covers most of it for you and welcome aboard

That covers it for all of us, and welcome SF Dolphin vbmenu_register("postmenu_1248319", true);
 
VanDolPhan said:
I look forward to seeing your 100% accurate projections then next year since no one has ever in the history of the NFL accurately projected better then that one guy and he does what...maybe 75% accurate if that.

The simple fact is NO one outside that little room knows how it works and can only give rudimentary basic ideas on how it works and even those aren't fact.
Sure ill give it a shot even though this thread has nothing to do with my own projections and was actually about the understanding of comp picks. Remind me when that time has arrived.
 
Boik14 said:
The precise formula has never been revealed by the league

As I told you.

Boik14 said:
Thanks for playing, come again soon :o

I ask you what time it is, you tell me it's raining.
:shakeno:

So, that's the problem, see? What is the point behind this "secret squirrel" stuff where the league doesn't publish the exact formula for determining compensatory picks?
 
Agua said:
As I told you.



I ask you what time it is, you tell me it's raining.
:shakeno:

So, that's the problem, see? What is the point behind this "secret squirrel" stuff where the league doesn't publish the exact formula for determining compensatory picks?
Its simple enough to figure out on your own if you know how to interpret the formula presented. I have no problem proving this to you next years. If youd like we can go down the list of UFA at the end of this season; figure out who lost and who gained and ill predict who will receive comp picks. I dont think its that hard, maybe a bit time consuming.
 
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