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I've heard Bill Lazor take a lot of criticism for giving up on the running game too early and not feeding Lamar Miller enough. I happen to agree with this criticism, but I wanted to find some statistics to back it up.
1. For a back who is as effective as Miller is per play (5.3 yds/att), Lazor is not getting him nearly enough carries.
2. Some analysts and fans have given Lazor a pass because they think the offense is unbalanced due to the Dolphins being behind so early in games that they must pass to catch up. The attempts Miller gets per quarter tell a different story. In the first quarter, Miller is getting less than 4 attempts. In the 2nd and 3rd quarters, he's getting just about 3 attempts. This means that Lazor isn't feeding Miller even when the game is in reach.
3. Now some will say that Miller can't be counted on to get good yardage in a tight game. Yes, Miller has a paltry 2.1 yds/att in the 4th quarter when we're within 7 points, but I think we have to look at the big picture when analyzing this stat. The statistics also say that Miller get's drastically better with more carries, 8.4 yds/att on 11-20 carries. It's been proven that with more carries, the offensive line gets in a rythm and the running back also gets in a rythm. I think Lazor's early playcalling doesn't really allow either the offensive line or Miller to get into a comfortable rythm, and that translates to late game problems.
Bottomline, Campbell needs to take a page out of the Parcells' philosophy and order Lazor to run the ball regardless of the situation. Even when we're behind but the game is in reach, the running game has the ability to bring the team back if they stick with it.
- The Dolphins are #2 in the league in rushing average at 4.9 yds/att but only #31 in rushing atts per game (21 att/gm)
- Among RBs with at least 50 rushing atts, Lamar Miller is #6 in the league at 5.3 yds/att, but he's only 17th in the league in atts at 91 (11.375 att/gm)
- Lamar Miller's situational splits show that on rushing attempts 1-10, he averages 4.5 yds/att and on attempts 11-20, he averages a whopping 8.4 yds/att
- Here is the breakdown of Miller's attempts by quarter over the first 8 games:
- 1st quarter - 30 atts - 3.75 atts/quarter
- 2nd quarter - 25 atts - 3.125 atts/quarter
- 3rd quarter - 25 atts - 3.125 atts/quarter
- 4th quarter - 11 attss - 1.375 atts/quarter
- This might be the most telling stat. In the 4th quarter when the game is within 7 points either way, Miller only has 7 atts for 15 yards and a 2.1 yds/att avg.
- Looking at Miller's situational rushing attempts when the Dolphins are behind or tied:
- Behind - 45 atts, 158 yds, 3.5 yds/att
- Behind by 1-8 points - 19 atts, 77 yds, 4.1 yds/att
- Behind by 9-16 points -17 atts, 36 yds, 2.1 yds/att
- Tied - 11 atts, 58 yds, 5.3 yds/att
1. For a back who is as effective as Miller is per play (5.3 yds/att), Lazor is not getting him nearly enough carries.
2. Some analysts and fans have given Lazor a pass because they think the offense is unbalanced due to the Dolphins being behind so early in games that they must pass to catch up. The attempts Miller gets per quarter tell a different story. In the first quarter, Miller is getting less than 4 attempts. In the 2nd and 3rd quarters, he's getting just about 3 attempts. This means that Lazor isn't feeding Miller even when the game is in reach.
3. Now some will say that Miller can't be counted on to get good yardage in a tight game. Yes, Miller has a paltry 2.1 yds/att in the 4th quarter when we're within 7 points, but I think we have to look at the big picture when analyzing this stat. The statistics also say that Miller get's drastically better with more carries, 8.4 yds/att on 11-20 carries. It's been proven that with more carries, the offensive line gets in a rythm and the running back also gets in a rythm. I think Lazor's early playcalling doesn't really allow either the offensive line or Miller to get into a comfortable rythm, and that translates to late game problems.
Bottomline, Campbell needs to take a page out of the Parcells' philosophy and order Lazor to run the ball regardless of the situation. Even when we're behind but the game is in reach, the running game has the ability to bring the team back if they stick with it.