In my view, the best way to counter act their DL. Don't give them the same target point, i.e. Move RT around - force them to read, react and adjust. This will slow them down in multiple ways - their actual aspect of movement and, you're giving them more to think about. If you just stand RT in the pocket in the same place, you're making it easy for them.
What I've seen from the play calling in the last few games is Lazor is getting into a certain level of comfort with what he's working with - he's moving it from sideline to sideline, down field, play action, boots, zone reads etc. The more you offer, the more the D has to prep and think.
As for the run game, and this won't be every play but at times you may be able to create some chunk yardage due to the penetration Suh gets - the way I'd do it is turn your weakness into a strength - don't try and block him with a heads up Guard. Trap him with the BSG [Back Side Guard]or BST [Tackle] and go play side trap to Suh's side. Run that PSG [Play Side Guard] heads up on Suh to the 2nd level Mike and trap Suh - you'll have a natural seam.
Additionally, force them to move and redirect. Counter action may be slow, but some end around/reverse action. Pass wise [extended run] screen the heck out of them - slow them down. Draw plays inside I don't think will work, just don't think we have the strength at Guard to leverage them at DT.
And in the first half - tire them the heck out by making them run sideline to sideline with stretch runs, that toss sweep from the gun that's been effective [we just need to show a different look as it's now predictable with the slide motion crack from the single side WR] and move the QB outside.
Just a few thoughts.