What should Randy Mueller be looking for? | FinHeaven - Miami Dolphins Forums

What should Randy Mueller be looking for?

What skill is most important?

  • Speed

    Votes: 9 18.0%
  • Route running

    Votes: 12 24.0%
  • Hands

    Votes: 17 34.0%
  • Yards After the Catch

    Votes: 6 12.0%
  • Blocking

    Votes: 2 4.0%
  • Other

    Votes: 4 8.0%

  • Total voters
    50

Finole

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In a different thread about Randy Mueller a debate broke out about what a GM should look for in a wide receiver.

I put it to you, FinHeaven. What is the most important skill or talent for a WR to possess?
 
Hands and Route Running. Can't be good with only one of the two. Gotta be catching 95% of the Balls coming at you and you have to run crisp routes.
 
Hands and Route Running. Can't be good with only one of the two. Gotta be catching 95% of the Balls coming at you and you have to run crisp routes.

Yes, both are important. But if you were looking at a WR prospect coming out of college, one had great hands, and the other ran great routes, which one would you choose?
 
Separation and hands.
 
What good is a receiver who can't catch the ball?

Back in the late 1960s or 1970s, there was a short-lived fad to draft track stars as WRs prospects, but it fizzled when the teams realized the track stars were fast but they couldn't catch.

Good hands and good route running will make a good WR. Add speed and you've got a great WR, but a fast WR without hands and route running will never be elite.
 
...What is the most important skill or talent for a WR to possess?

Speed is the 1st requirement that gets Randy's attention. But, it has to be combined w/ the ability to catch the ball.
 
posession mentality in my opinion for a 1 or 2, 1 speed guy and one posession guy would be of preferability
 
What good is a receiver who can't catch the ball?

Back in the late 1960s or 1970s, there was a short-lived fad to draft track stars as WRs prospects, but it fizzled when the teams realized the track stars were fast but they couldn't catch.
Good hands and good route running will make a good WR. Add speed and you've got a great WR, but a fast WR without hands and route running will never be elite.

Bob Hayes was an exception to that and he played some good football for Dallas.


In his rookie season with the Cowboys, Hayes had 1,000 yards and 12 touchdowns while leading the NFL with an average of 21.8 yards a catch.

That showed his big-play ability, and Hayes' world-class speed forced defenses  unable to cover him with traditional man-to-man schemes  to come up with many of the zone defenses that are common in today's game.

When Dallas won the 1972 Super Bowl, Hayes became the only athlete to win an Olympic gold medal and a Super Bowl ring. More than 30 years later, he's still the only player with both.
 
Maybe its important to find as many of those attributes as you can in a prospect. You could have a player who has one of those skills but none of the others and he probably wouldn't be of much value to the team but thats JMO.
 
I think if you just pick one attribute and go with that, you're spelling disaster as a GM. Obviously, you have to have speed, but if you can't catch the ball its' no good. If you can catch the ball, but can't run the routes, that's no good. If you're elusive (YACs), but don't catch the ball or have the speed to get off the line. The attribute you forgot to mention is the intangibles.

Wes Welker is a good example of not having all the great physical attributes, but still having the ability to be semi-successful even in awful conditions here. Those are things that you can't always see in college films and visits leading up to draft day, and if you think you can see some of them, it's just a feeling, nothing tangible you can put on a guy.

It's just too important NOT to judge a prospect on just one attribute or you end up with fast guys that can't get open or run routes or in other ways play for your team...
 
I think if you just pick one attribute and go with that, you're spelling disaster as a GM. Obviously, you have to have speed, but if you can't catch the ball its' no good. If you can catch the ball, but can't run the routes, that's no good. If you're elusive (YACs), but don't catch the ball or have the speed to get off the line. The attribute you forgot to mention is the intangibles.

Wes Welker is a good example of not having all the great physical attributes, but still having the ability to be semi-successful even in awful conditions here. Those are things that you can't always see in college films and visits leading up to draft day, and if you think you can see some of them, it's just a feeling, nothing tangible you can put on a guy.

It's just too important NOT to judge a prospect on just one attribute or you end up with fast guys that can't get open or run routes or in other ways play for your team...

Intangibles! Nice one! Yeah, I forgot about that. Probably because it gets attributed to QBs too much. But every position has players with intangibles.

You're absolutely right. You can't just pick one attribute to go with as a GM. But is there one attribute that is a deal-breaker?

In other words, if a player isn't fast would you pass on him? What about hands or route running?
 
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